A downloadable module

Swanholm is a modular, story-driven system for community- or domain-level play designed to graft onto an ongoing traditional tabletop roleplaying game. Rather than focusing on the insular unit of the party, this system zooms out to explore the identity and problems of the people of the region the player characters live in or govern. 

Use your normal game to answer questions about battling manticores and recovering hordes of treasure, then play Swanholm find the answers to questions like:

  • Can we agree on who counts as a member of this community?
  • Do we follow existing law or bend it to meet the moment?
  • Do we shift to alternative practices or resources, even if they are
    unfamiliar or risky?

This booklet has three sections:

  • How It Works covers the basic structure of play.
  • Fronts & Dilemmas provides guidance for developing interesting community level conflicts as well as examples that can be quickly adapted on the fly.
  • Example of Play features an annotated account of the setup for and a single session of a playtest game using this system.

Swanholm is currently available in its 0th Edition. It will always be available for free. Keep an eye out for a forthcoming 1e and limited edition of physical artist's books.

Published 3 days ago
StatusReleased
CategoryPhysical game
AuthorVivanter
ContentNo generative AI was used

Download

Download
Swanholm 0.3.1.pdf 1.7 MB

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